A library of reusable GPU shader functions.

Updated 5 months ago

A simple tile grid implementation.

Updated 5 months ago

Various texture synthesis algorithms.

Updated 5 months ago

A client for the Stripe payment API.

Updated 5 months ago

An implementation of the sparse set data structure.

Updated 5 months ago

An implementation of the slot-map data structure.

Updated 5 months ago

A lispy system for defining OpenGL shader programs and associated buffer objects.

Updated 5 months ago

Provides a convenient means of generating random numbers that are seedable with deterministic results across hardware and Common Lisp implementations.

Updated 5 months ago

Provides an efficient implementation of RFC-4122 UUID version 4.

Updated 5 months ago

An implementation of the quad tree data structure.

Updated 5 months ago

A decoder for the Quite OK Image format.

Updated 5 months ago

A PNG (Portable Network Graphics) image format decoder.

Updated 5 months ago

A spritesheet packer for games.

Updated 5 months ago

A native Lisp graphics math library with an emphasis on performance and correctness.

Updated 5 months ago

A simple generational identification number allocator.

Updated 5 months ago

Simple cellular grid formations and algorithms.

Updated 5 months ago

A machine-readable representation of all versions of the OpenGL Shader Language specifications.

Updated 5 months ago

A math library for game development and graphical simulations.

Updated 5 months ago

A small, but growing collection of syscall and base install library FFI wrappers for FreeBSD.

Updated 5 months ago

A utility for reading metadata embedded in FLAC audio files.

Updated 5 months ago