A library of reusable GPU shader functions.
Updated 1 month ago
A library for working with colors.
Updated 1 month ago
A simple tile grid implementation.
Updated 1 month ago
Various texture synthesis algorithms.
Updated 1 month ago
A client for the Stripe payment API.
Updated 1 month ago
An implementation of the sparse set data structure.
Updated 1 month ago
An implementation of the slot-map data structure.
Updated 1 month ago
A lispy system for defining OpenGL shader programs and associated buffer objects.
Updated 1 month ago
Provides a convenient means of generating random numbers that are seedable with deterministic results across hardware and Common Lisp implementations.
Updated 1 month ago
An implementation of the red-black tree data structure.
Updated 1 month ago
Provides an efficient implementation of RFC-4122 UUID version 4.
Updated 1 month ago
An implementation of the quad tree data structure.
Updated 1 month ago
A decoder for the Quite OK Image format.
Updated 1 month ago
A PNG (Portable Network Graphics) image format decoder.
Updated 1 month ago
A spritesheet packer for games.
Updated 1 month ago
A native Lisp graphics math library with an emphasis on performance and correctness.
Updated 1 month ago
My personal utilities library.
Updated 1 week ago
A simple generational identification number allocator.
Updated 1 month ago
Simple cellular grid formations and algorithms.
Updated 1 month ago
A machine-readable representation of all versions of the OpenGL Shader Language specifications.
Updated 1 month ago